Lotto Manager International
2 V2.0 28.Oct.2012 |
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This program
requires DirectX 10 or higher.
Windows XP/VISTA/7 (x86 & x64).
1-INTRODUCTION
This program was developed to generate draws for the official
Lotto contests on TV.
It is called "International" because it is possible
to adapt the settings for different countries.
There are already myriads of programs of this kind but this one is
Freeware (freely distributable) and I consider it one of the best (if not the
best) of them all.
With this program you can use lots of statistic techniques
and it is even possible to have a text file with draws from official Lotto
contests and automatically adjust the settings accordingly.
There are still some improvements to be done which are left for future releases.
2-COPYRIGHT
This program is Freeware. It is copyrighted to Marco A.G.Pinto and Robert
Bergström and it may be freely copied provided that nothing is changed.
You may not disassemble nor decompile it either.
If you put it together with commercial products please send us a copy of the
product.
If you put it in cover CDs/DVDs of magazines please send us a copy of the
magazine with the CD/DVD.
If
you ever win the Lotto or enjoy using this program, please consider showing your
support by offering us whatever amount you feel like:
PAYPAL: marcoagpinto@mail.telepac.pt
3-DISCLAIMER
Because the program is licensed free of charge, there is no warranty for the
program, to the extent permitted by applicable law. Except when otherwise stated
in writing the copyright holders and/or other parties provide the program
"as is" without warranty of any kind, either
expressed or implied, including, but not limited to, the implied warranties of
merchantability and fitness for a particular purpose. The entire risk as to the
quality and performance of the program is with you. Should the program prove
defective, you assume the cost of all necessary servicing, repair or correction.
In no event unless required by applicable law or agreed to in writing
will any copyright holder, or any other party who may modify and/or redistribute
the program as permitted above, be liable to you for damages, including any
general, special, incidental or consequential damages arising out of the use or
inability to use the program (including but not limited to loss of data or data
being rendered inaccurate or losses sustained by you or third parties or a
failure of the program to operate with any other programs), even if such holder
or other party has been advised of the possibility of such damages.
4-CONTACTS
If you want to contact us write to:
MARCO A.G.PINTO:
S.Mail:
Marco A.G.Pinto
Apartado 3083
2746-501 Queluz
(Portugal)
E.Mail:
marcoagpinto@mail.telepac.pt
ROBERT BERGSTRÖM:
S.Mail:
N/A
E.Mail:
robert@SpecNG.org
5-HOW IT WORKS
Here is a brief explanation of how the program works. No need for deep
philosophical text since the GUI is very intuitive.
TAB1 – "Main"
In this tab you can generate the draws.
There are the following buttons with special instructions:
CLEAR
Will get rid of the draws generated.
PRINT
Sends the draws generated (including the numbers hit after a SEARCH) to a
.TXT file which you can open with
WordPad and print or use it for better scrolling through all the draws.
LOAD
Loads previous draws from a
.LMS file.
SAVE
Saves
the current draws to a .LMS file.
GENERATE
Will generate draws based on the preferences and techniques settings.
SEARCH
Will allow you to check how many numbers you have hit in the draws.
Use the structure:
number1 number2 number3 number4 number5 number6 +supplemental
Ex: 2 8 12 20 24 34 +45
EXIT
Will exit the program.
TAB2 – "Preferences"
You can select the numbers to play or not play with and also fixed numbers. You
can select the number of draws and numbers per draw. You can also select the
price of playing with the numbers and the currency.
The checkbox to
increase the random generating numbers moves generated numbers up, down, keep it
or generate a new draw in order to make it more random, but it is slower.
The preferences are saved to lottoman2_V20.prefs .
TAB3 – "Techniques"
This tab isn’t fully working yet because it requires a lot more efforts. After it is
fully working it will have more techniques.
It is possible to draw numbers based on a database of numbers which already came
out in older TV contests. The best is to use the "Learn"
button which will automatically read a text file with old draws and adjust the
techniques.
Please notice that the techniques will only work if you want to generate draws
with the numbers allowed in your country Lotto. For example: 6 numbers in
Germany and 5 in Portugal.
The preferences of the techniques are saved to lottoman2_V20.prefs2 .
PAGE 1
a) Numbers per decade
Maximum and Minimum numbers per decade
0x = numbers between 1 and 9
1x = numbers between 10 and 19
2x = numbers between 20 and 29
3x = numbers between 30 and 39
4x = numbers between 40 and 49
b) Decades used
Maximum and Minimum
There are 5 decades.
This setting allows you to set the Maximum and Minimum number
of decades used.
c) Even/Odd numbers
Maximum and Minimum
It allows you to set the Maximum and Minimum number of even
and odd numbers.
Even numbers are the ones which end with 0, 2, 4, 6, 8
Odd numbers are the ones which end with 1, 3, 5, 7, 9
d) Maximum sequence of numbers
It allows you to select the maximum numbers joined together in a row.
For example:
10, 11 are 2
20, 21, 22 are 3
e) Sum of numbers
Maximum and Minimum
Maximum is the Maximum sum of numbers.
Minimum is the Minimum sum of numbers.
Example:
1, 2, 3, 4, 5, 7 -> Sum=22 (Maximum)
1, 2, 3, 4, 5, 6 -> Sum=21 (Minimum)
f) Maximum distance between numbers
For example:
14, 15 = 1
2, 4 = 2
g) Tallest number being the first
For example:
10, 13, 19, 25, 29, 45 -> tallest first=10
20, 25, 30, 37, 40, 45 -> tallest first=20
h) Numbers per rows
Maximum and Minimum
There are 7 rows
For example:
row 1 are the numbers 1, 2, 3, 4, 5,
6, 7
i) Numbers per columns
Maximum and Minimum
There are 7 columns
For example:
column 1 are the numbers 1, 8, 15, 22, 29,
36, 43
PAGE
2
a) Dia1. Low/High
Maximum and Minimum
Diagonal 1 (Low):
Diagonal 1 (High)
b) Dia2. Low/High
Maximum and Minimum
Diagonal 2 (Low):
Diagonal 2 (High):
c) Rings
Maximum and Minimum
Ring 1:
Ring 2:
Ring 3:
d) Terminations
Maximum and Minimum
It is the number in which each ball ends.
Example:
0: 10, 20, 30, 40
1: 1, 11, 21, 31, 41
2: 2, 12, 22, 32, 42
3: 3, 13, 23, 33, 43
4: 4, 14, 24, 34, 44
5: 5, 15, 25, 35, 45
6: 6, 16, 26, 36, 46
7: 7, 17, 27, 37, 47
8: 8, 18, 28, 38, 48
9: 9, 19, 29, 39, 49
PAGE 3
a) Half Low/High
Maximum and Minimum
Half Low:
Half High:
b) Low/High
Maximum and Minimum
Numbers between 1-25=low
Numbers between 26-49=high
c) Prime Numbers Max
Sets the maximum number of prime
numbers in draws.
Prime numbers are integer numbers
which can only be divided by themselves:
2, 3, 5, 7, 11, 13, 17, 19, 23, 29,
31, 37, 41, 43, 47
STATISTICS
Shows a graphical representation of the number of times each
number has come out in official TV contests
based on the draws in a text file.
6-SOME TIPS
Please notice that although there is a "Learn"
button in the "Techniques" TAB, some settings may
be changed manually in order to improve the accuracy of the draws generation.
A good example of manual settings is changing the maximum sequence of numbers
from 3 or 4 to just 2. It is true that in a draw or two there were 3 numbers
in sequence, but that happens rarely which means it can be removed from the
settings... this is just a tip and it can also be used with other techniques.
To search in the Portuguese Lotto in which the lucky number doesn't come in
the draws of the program, one should write something like: 1 2 3 4 5 +0 (the
supplemental number should be 0)
Type of accepted files:
- The .SAV files are now
.LMS (Lotto Manager Save)
- The .DBA files are now .LMD (Lotto
Manager Database)
7-HISTORY
V2.0 - 28.Oct.2012
o Updated DarkBASIC Professional to V7.7 RC7:
a) It now works with DirectX 10+
b) Windows
XP/Vista/7 (x86 & x64)
o Almost everything has been
changed/improved/fixed in the source code and manuals.