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Highnoon v 2.0

highnoon20

Yeah. This is our final version of the game HIGH NOON. New improvements have been made, as well as added and changed gameplay. The scoring is different and a new feature has been added. Now the cowboys can shoot a bag of money that is being dropped by the passing wagon for extra scoring. Nothing to go berzerk about, but it’s a nice feature. You get different points when you shoot your opponent. First bullet pays more than the last.

Find out for yourself! The file is 6 mb in size. Should be run in a Windows environment.

Here is the list of improvements:

Changes for V2.0:

  1. Now compiled with DarkBASIC Professional V6.7 providing better and faster code (It now requires DirectX 9.0c (October 2006) or higher).
  2. Enhanced the Artificial Inteligence of the enemy.
  3. The coffin animation when a player dies is now smoother, scrolling 1 pixel by 1 pixel, and it has a fading effect.
  4. The wagon now leaves a trail as it moves up the screen and the wagon fades away when it reaches the top of the screen.
  5. The wagon now drops a bag of money worth $500
  6. The score is now cash and is increased according to which bullet number hit the players
  7. Some graphics improved by Robert
  8. Bug fixes:
  • Fixed: Coffin animation smoother, moving 1 pixel at a time.
  • Fixed: The game over logo no longer appears behind the wagon if time reaches 0 when
    the wagon is in the place of the logo.
  • Fixed: Cleared the keyboard buffer after a player dies so that it doesn’t skip the coffin
    animation automatically.
  • Fixed: The players no longer appear outside the game screen at their lowest
    Y coordinate.

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