We finally moved to a better host. Right now we are using the wrong theme for this site. I have plans for a new one, or reinstall our old.

How about our projects? Well. One project is almost done code-wise, but no graphics for it yet. High Noon is getting a few fixes and additions.

We are also thinking of starting an another project as well. Then we’ll have two project in the barrel. He he.

Well now. The patch to 2.1 is here. Doesn’t do that much, but here’s what:

  • For you with low-end computers; this can be the thing. The entire code is adapted to DB Pro way of thinking (remember we started in plain vanilla DB) and the code’s been modulated and rewritten.
  • Two new sounds; camera shutter when taking screenshots and pick up/drop sounds. How Next Gen…
  • Some bugfixes

Please note that those fixes aren’t included in the big download, so if you’re new; download the Final version and this one. Install the Final then overwrite the media folder with the contents in the 2.1 zip. You know the drill.

Go here to download it!

I promised to release a patch for Highnoon, but that never happened. Sorry about that.

However, Marco has rewritten some code for TWIP, optimizing it by using smart functions (the old code was somewhat based on the old Dark Basic), making it go smoother on low-end computers. We also added some new sounds and other small things. This download will hopefully be available in the near future. I must review the files first then make a setup file. Uh-oh. Next year? He he.

Our new project is what you might expect, status quo. Marco has done some additional coding on it, but I haven’t had the time to make graphics for it. It bothers me every day… Hopefully the pressure will build and make it unbearable! We have some nice music for it though.

Stay tuned…

What is going on with Team Specng? Well, things are happening, but we prefer to remain silent so we don’t make anyone disappointed… I have seen so many remake groups that comes up with an idea, shout about it and then never finishes it. For example, we wanted to make Frost Bite but found out that another remake was already on the way. Don’t know what happened to that one. We did some coding on it and may continue some day. Who knows?

I had plans of making Highway Encounter, but some people have already made it and I don’t have the time neccessary to learn Blitz3D, even though I have put some time in the project and have some game elements already working. But…

Our latest project is code-wise almost finished! The problem is, I have to do the graphics before we can release an Alpha and I have so far done nothing! ;-( Marco has been working as hell and been a good boy, but I’ve been too occupied with my Level Design course and my own firm. But I will do it! It’s just a matter of drawing a bunch of sprites and make some backgrounds… How hard could that be?

We are soon going to release a small patch for High Noon, which enhance the AI of the NCP’s. The plan is also to add some backgrounds and some trimmings. The AI routines are already programmed and the trimmings are on my table. Well, there you have it…

Well. I’ve noticed. On some versions of IE the post boxes aren’t behaving as it should. No problem on Firefox of course. I’ll look into this problemo as soon as possiblissimo.

This program is kind of hidden on our site. Marco has put some time on it and it would be a shame if no-one found it! Well, some have. What is it, then?

It’s a program that let you load two .SNA files from the same game and then the program finds POKES for it. Good when you’re a bad gamer…

Read more about it and download it. 

Yes! Now the transfer to Wordpress is complete! This means we have a far more versatile system to work with than the one before. Which I wrote pretty quickly and was like hell to work with…

Almost everything is converted from the old site, but the newsletter. We’re working on a solution on that, if really needed. We’ll see. Any suggestions on a good newsletter plugin for Wordpress 2.12?

And! The new domain is www.specng.org, that’s new too! The old, specng.nu will work a couple of years more, but we’ll be working hard to let the new domain to sink in.

Welcome. Again.

/Team SpecNG